汽车俱乐部 v1.5.0升级档+免DVD补丁CODEX版

汽车俱乐部 v1.5.0升级档+免DVD补丁CODEX版

绿色版 Thea 2: The Shattering
  • 补丁类型:升级档
  • 相关游戏:汽车俱乐部
  • 更新时间:

游戏介绍

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补丁说明

使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖
4.开始游戏

升级档安装步骤:

1.安装《汽车俱乐部》游戏:http://down.ali213.net/pcgame/automobilistag.html
2.安装本升级档

更新说明(机翻):

更新v1.5.0:
新内容
添加了Buskerud卡丁车赛道(2个布局)
增加了Mendig Langschliefe布局

一般
新增支持排名服务器:大厅显示排名服务器平均参赛者排名。在监视器视图中添加了玩家的服务器等级(只有Reiza官方服务器将在现阶段排名)
增加了“轮胎设置”选项,以限制比赛周末可用轮胎数量(范围1-10或无限制)
在RULES设置中添加了“RETURN TO PITS”选项(选项是即时的,必须停止汽车,并且以实际或现实的时间将车辆拖到车库)
修复了Steam成就的各种问题
禁用暂停零玩家服务器设置,因为这是服务器在Steam上发布的要求
添加游戏标签结果文件与属性“Automobilista”
结果文件中的玩家条目添加了Steam ID和Race Rank
在专用服务器的标题栏中添加了游戏版本和配置文件
在播放过程中增加频率以平滑播放器的方向盘动画(不应再显得不平稳)
如果您是定时比赛的领导者,那么Fixed Fixed Spotter会宣布最后一圈太早
修正了蒸汽信息没有被正确解析当dedi托管没有蒸汽客户端登录

用户界面
重新设计的显示器UI屏幕
添加转义菜单确认选项以显示设置
固定多联接屏幕有时显示错误的轨道图
RaceRank排行榜添加到配置文件页面
在TT排行榜上自动选择用户时间
重构的互联网连接类型设置
当步长小于1.0时,车库界面现在显示小数点燃料
优化的UI文件,删除不使用的文件和条目

AI
调整了人工智能悬架的速度,平稳地骑过路边
使用实际车宽来计算道路宽度的新AI代码

AUDIO
增强的表面声音定位
修复了各种小声音重播错误
降低了观察者默认的体积到75%
现在重放表面声音(在1.49和新的重放之前)
遥控车辆现在也有轮胎声音(虽然高度近似)
调整污垢残留声音计算(应该更频繁地听到它)
当暂停/恢复游戏时,音频现在平滑淡入/淡出
增加了额外的音频输出配置:环绕声耳机5.1,环绕声耳机7.1,环绕扬声器7.1
在PLR文件中增加了“Trackside Camera Audio Directionality”(立体声配置)(非零值,后面的声音比相机前面的声音更小)
固定的RPM限制器声音没有被播放
增加了新的人群样本(俱乐部,国家除旧的grandprix类型)

内容修复和更新
新的电视直升机相机样品
从环境音频样本中删除直升机的声音
为所有电路添加音频环境设置
更新了F-Ultimate,F-Extreme,F-Reiza的电视摄像机
更新各种汽车的前灯纹理
修复了后视镜分辨率不一致的问题
格兰哈:修改所有布局中的AI路径
Boxer:提高制动力矩并调整前轮轮胎负载敏感度;更新系列皮肤集
F-Trainer:更新系列皮肤设置
卡丁车:调整燃油秤,允许0.1L增量(需要车库UI代码调整);进一步调整后的AI,调整前轮胎负载敏感度;删除了多余的/不起眼的触角值;减少所有化合物的轮胎磨损;调整了AI,以减少翻边的问题;增加了更适合的标准tireamanagement / startskill乘数
AJR:调整了AJR RealFeel设置,以减少默认的FFB裁剪;本田Turbo高转速固定回路
F3:F309固定双臂;更新了外部声音并修正了缺失的车载限制器声音
Caterham:固定双臂在各种模型
F-Reiza:更新了LCD显示屏
Ultima:在道路版本中固定不平衡的前制动力矩
TC:经典:纠正外部声音中的一些音高错误

原文:

Update v1.5.0:
NEW CONTENT
Added Buskerud Kart track (2 layouts)
Added Mendig Langschliefe layout

GENERAL
Added support for Ranked Servers: Lobby shows Ranked Servers average entrants ranking. Added player's server rank in monitor view (Only Reiza Official Servers will be ranked at this stage)
Added "TIRE SETS" option to limit number of available tire sets over the race weekend (range 1-10 or unlimited as before)
Added "RETURN TO PITS" option to RULES settings (options are Instant, Car must be stopped and Car towed to garage with semi realistic or realistic timings)
Fixed various issues with Steam Achievements
Disabled Pause While Zero Players server setting, as it is required for servers to announce on Steam
Added Game tag to results file with property "Automobilista"
Added Steam ID and Race Rank to player entries in Results files
Added Game Version and Profile in use to title bar on Dedicated Server
Increased frequency to smooth player´s steering wheel animation during replays (should no longer look jerky)
Fixed Spotter announcing last lap one lap too early if you were a leader in a timed race
Fixed Steam info not being parsed correctly when dedi is hosting without steam client logged in

USER INTERFACE
Redesigned Monitor UI screen
Added Escape Menu Confirmation option to Display settings
Fixed multi join screen sometimes showing wrong track map
Added RaceRank leaderboard to Profile page
Auto select users time on TT Leaderboards
Refactored internet connection type settings
Garage UI now shows fuel by decimal point when step is less than 1.0
Optimized UI files, removing unused files and entries

AI
Tweaked AI suspension rates to smooth ride over curbs a bit
New AI code which uses actual car width to calculate road width

AUDIO
Enhanced surface sounds positioning
Fixed various little sound replay bugs
Lowered spotter default volume to 75%
Replay surface sounds are now positioned (both pre 1.49 and new replays)
Remote vehicles now also have tire sounds (although highly approximated)
Tweaked dirt residue sound calculation (should hear it more often)
Audio now is smoothly faded in / out when pausing / resuming game
Added additional audio output configurations: Surround Headphones 5.1, Surround Headphones 7.1, Surround Speakers 7.1
Added "Trackside Camera Audio Directionality" into PLR file for stereo configurations (with it non-zero, sounds in the back will be less loud then ones in front of camera)
Fixed RPM limiter sound not being played
Added new crowd samples (club, national in addtion to old grandprix type)

CONTENT FIXES & UPDATES
New TV helicopter camera sample
Removed helicopter sound from ambient audio sample
Added audio environment settings to all circuits
Updated TV cameras for F-Ultimate, F-Extreme, F-Reiza
Updated Headlight textures in various cars
Fixed rear view mirror resolution inconsistencies
Granja: Revised AI paths in all layouts
Boxer: Increased brake torque & adjusted front tire load sensitivity; Updated series skin set
F-Trainer: Updated series skin set
Karts: Adjusted fuel scale to allow 0.1L increments (needs Garage UI code tweak); Further adjusted AI, adjusted front tire load sensitivity; Removed redundant / innacurate feeler values; Reduced tire wear for all compounds; tweaked AI to reduce issues with rolling over curbs; Added more suitable standard tireamanagement / startskill multipliers
AJR: Adjusted AJR RealFeel setting to reduce default FFB clipping; Fixed loop on high rpm in Honda Turbo
F3: Fixed double arms in F309; Updated external sounds & fixed missing onboard pit limiter sound
Caterham: Fixed double arms in various models
F-Reiza: Updated LCD display
Ultima: Fixed unbalance front brake torque in road versions
TC: Classics: Corrected some pitch errors in external sounds

by CODEX

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