银河文明3 v1.2升级档+DLC+游侠原创免DVD补丁(感谢游侠会员thegfw原创提供)

银河文明3 v1.2升级档+DLC+游侠原创免DVD补丁(感谢游侠会员thegfw原创提供)

绿色版 Thea 2: The Shattering
  • 补丁类型:升级档
  • 相关游戏:银河文明3
  • 更新时间:

游戏介绍

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补丁说明

使用说明:

1.解压缩
2.复制文件到游戏目录
3.开始游戏

已包含之前所有升级档

包含DLC列表:

Galactic Civilizations III - Map Pack DLC
Galactic Civilizations III - Mega Events DLC

更新说明:

机翻:

概观

补丁概述
大型活动:一个大型活动是引入新的挑战和机遇,银河文明III特殊星系范围内的事件。这些事件可能包括新的敌人,行星,或资源。实施例的事件包括随机产卵资源和异常,行星,以及更多。
3D打印支持:现在您可以导出和3D打印船舶你设计。你既可以使用自己的3D打印机或直接出口到Scultpeo。 (http://www.sculpteo.com/en/)
蒸汽车间:您可以通过蒸汽车间共享自定义地图。
AI:人工智能是建立舰队和保卫行星更聪明。

全补丁说明
视觉上的改进和UI
行星现在有一个新的视觉效果,反映他们的阶级。
平衡和游戏
大型活动
特别星系范围的事件,引入了新的挑战和机遇。
大型活动是随机和在一定条件下催生。
对大型活动的频率在“游戏设置”中设置,当你开始一个新游戏。
举例活动:
淘金:奇怪的波子空间已经打开时空裂缝和整个银河系掉落极其珍贵的文物。
土地拉什:一个神秘的爆炸创造了一个冲击波已经将多以前死了的世界变成适合居住的行星。
虫洞:调查队报告在虫洞星系的数量大量增加。
异常情况:调查队报告出现了一个突然激增异常的数量被发现。
天堂世界:传闻已经到了我们几个以前的26级世界上被发现。
资源过剩:在各类开采技术的突破,大大提高了资源,我们可以收获的数量。
遥远的资源:在深空扫描取得了突破性进展。因此,我们现在能够探测反物​​质和Elerium以前未知节点。
技术突破:独立研究人员的一项新技术,并与整个银河系分享。
海盗殖民地:海盗已经开始了自己的殖民地一个荒芜的星球。
加入GalCiv3 3D打印支持。您可以导出你的船,设计本地或直接导出他们的船到3D打印服务(Sculpteo - http://www.sculpteo.com/en/)。
改进的AI
AI现在退役维护者,如果它有太多和它想要腾出空间更好的模型维护者。
船舶设计被过于频繁的升级AI由于AI是不断变化的主意上防守型,它希望。
其中,固定船预设的蓝图只用点防御的问题。
AI将​​建立更好的船与“最好的防御”系统维护自己的行星
AI将​​重建AI船队,以优化物流
添加在游戏中注册过程的Stardock游戏。注册任何Stardock的游戏奖励与免费GalCiv 3 DLC。精英创办人自动获得注册的DLC,但仍踊跃报名。
增加了对上传自定义地图的蒸汽车间的支持。
Bug修复
与母星固定大型导弹攻击漏洞
修正了在上传窗口,在其中一艘船的旧形象会暂时出现新生成的缩略图出现之前,
维基和手动按钮现在打开浏览器,而不是蒸汽覆盖。
资源栏未调整大小适当非小的UI大小
出口船舶改进的缩略图时,蒸汽车间。
添加一个UI消息自定义图像派的文件路径。
解决球员的时候使用自定义派系离开多人游戏大厅中的竞争条件。
改进了迷你地图缩略图
地图编辑器 - 改进工作流程退出后保存。
游戏不再允许玩家保存自定义地图与空名。
在船舶设计类别标签固定文本重叠的问题
修正了一个计数器测量模块为无法升级的母星组件的错误。
修正了一些“白线”伪影是对正常和UI中显示出来。
修正了美国行星在一个多人崩溃。
修正了一个多人挂断在启动自定义派系
修正了崩溃,其中殖民地敌后破坏。
固定离任游戏画面返回到主菜单时崩溃
固定崩溃其中AI被而AI正在运行它的移动相馈赠的所有对象到另一个AI。
改变了“设计革命事件”
仁慈的选择授予+20仁慈和+ 10%的社会
更新了恶毒的文字,以反映给定的奖金。
上传船过程
增加了一个“更改”按钮,上传窗口上传时,船
当您单击更改按钮,船的3D视图窗口变为可见,你可以定位你想要的相机
然后,单击“完成”锁定在相机在那个位置
当你正在改变摄像机的位置,你不能上传
摄像头的覆盖场景视图现在允许缩放

原文:

Overview

Patch Overview
Mega Events:  A Mega Events are a special galaxy wide events that introduce new challenges or opportunities to Galactic Civilization III. These events may include new enemies, planets, or resources. Example events include randomly spawning resources and anomalies, planets, and more. 
3D Print Support: You may now export and 3D print ships you've designed.  You may either use your own 3D printer or export directly to Scultpeo. (http://www.sculpteo.com/en/)
Steam Workshop: You can share custom Maps via the Steam Workshop.
AI: The AI is smarter in building fleets and defending planets.

Full Patch Notes
Visual Improvements and UI
Planets now have a new visual effect that reflects their class.
Balance and Gameplay
Mega Events
Special galaxy wide events that introduce new challenges or opportunities.  
Mega Events are spawned randomly and under certain conditions.  
The frequency of Mega Events is set under "Game Settings" when you start a new game.  
Example Events:
Gold Rush: Strange subspace wave has been opening space-time rifts and dropping extremely valuable artifacts across the galaxy.  
Land Rush: A mysterious explosion has created a shockwave that has converted several previously dead worlds into habitable planets.
Wormholes: Survey teams are reporting a vast increase in the number of wormholes in the galaxy.
Anomalies: Survey teams are reporting there has been a sudden spike in the number of Anomalies being found.
Paradise Worlds: Rumor has come to us that several previous class 26 worlds have been discovered.
Resource Glut: A breakthrough in assorted mining technologies has greatly increased the number of resources we can harvest.
Distant Resources: A breakthrough in deep space scanning has been made. As a result, we are now able to detect previously unknown nodes of Antimatter and Elerium.
Tech Breakthrough: Independent researchers have a new technology and are sharing it with entire the galaxy.
Pirate Colony:  Pirates have started their own colony on a barren planet.  
Added 3D printing support to GalCiv3. You may export your ship designs locally or export their ship directly to a 3D printing service (Sculpteo - http://www.sculpteo.com/en/).  
AI Improvements
AI will now decommission defenders if it has too many and it wants to make room for better model defenders.
Ship designs were upgrading too often for the AI because the AI was constantly changing its mind on which defense type it wanted.
Fixing an issue where preset ship blueprints were only using point defense.
AI will build better ships to defend their planets with "best defense" system
AI will rebuild AI fleets to optimize logistics
Added in-game registration process for Stardock Games.  Registration of any Stardock game is rewarded with a free GalCiv 3 DLC.   Elite Founders automatically receive the Registration DLC, but are still encouraged to register.
Added support for uploading custom maps to the Steam Workshop.
Bug fixes
Fixed mega-missile attack bug with starbases
Fixed bug in Upload Window where the old image of a ship would appear temporarily before the newly generated thumbnail appeared
The wiki and manual buttons now open to the browser instead of the Steam overlay.
Resource Bar was not resizing properly in non-small UI Sizes
Improved thumbnails when exporting ships to Steam Workshop.
Add a UI message with the file path for custom faction image.
Addressed a race condition when player with a custom faction leaves a multiplayer lobby.
Improved the mini-map thumbnails
Map Editor - Improved workflow exiting after save.
Game no longer allows players to save custom maps with empty names.
Fixed text overlap issue in the Ship Designer Category label
Fixed a bug in Starbase Components that was causing the Counter Measure Module to not be upgradable.
Fixed some "White Line" artifacts that were showing up on Normal and Medium UI.
Fixed a multiplayer crash during the United Planets.
Fixed a multiplayer hang-up at start with custom factions
Fixed a crash where the colony is destroyed behind enemy lines.
Fixed a crash when leaving the Post Game Screen and returning to Main Menu
Fixing crash where AI was gifting all its objects to another AI while that AI was running its move phase.
Changed the "Design Revolution Event"  
The Benevolent choice grants +20 Benevolent and +10% Social
Updated the Malevolent text to reflect the given bonus.  
Upload ship process
Added a "Change" button to Upload window when uploading a ship
When you click the Change button, a 3d view window of the ship becomes visible, and you can position the camera how you want it
You then click "Done" to lock-in the camera at that position
You cannot upload while you are changing the position of the camera
Camera override for scene view now allows zooming

by thegfw

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