行星控制:起源 v1.01升级档+免DVD补丁CODEX版

行星控制:起源 v1.01升级档+免DVD补丁CODEX版

绿色版 Thea 2: The Shattering
  • 补丁类型:升级档
  • 相关游戏:行星控制:起源
  • 更新时间:

游戏介绍

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补丁说明

使用说明:

1.解压缩
2.运行update目录下的EXE安装升级档
3.复制codex目录下的文件到游戏安装目录覆盖

升级档安装步骤:

1.安装《行星控制:起源》CODEX版游戏:Star.Control.Origins-CODEX
2.安装本升级档

更新说明:

更新v1.01:
平衡
降低了Scryve Probe的救助奖励。现在不到Scryve巡洋舰了。
第二次scryve遭遇:重新加入高射炮,减少对两种武器的伤害
从战斗中获得的RU增加甚至更多奖励谋杀'。
船上的阻力略有下降。
Fleet Coordinator模块的AI更智能
UI
您现在可以重新映射交互按钮。
关于矿物的RU文本和Critters的价值现在可以正常翻译
自定义匹配屏幕可以更好地处理其他语言更长的翻译文本
如果页面文件太小,则添加警告
更好地支持超宽屏幕(32x9)
在扇形图和迷你地图上添加了网格线
提升行业地图不再打破自动驾驶
添加了扫描低值行星的消息
游戏现在记住你访问过的系统和行星,并在小地图和扇形图中淡化了星形图形。标签也褪色,参观者的线条变为绿色与黄色。此更改不具有追溯力。
您无法再自动驾驶到燃油范围之外的目的地。
行星扫描屏幕现在显示矿物清单上方右侧矿物的价值计数。
错误
修复了几次启动崩溃
重写了如何保存自动保存以防止它们被破坏
修复了损坏的保存会阻止您保存或加载的问题。
非SDD驱动器的启动时间得到改善。这会影响仅启动主菜单。我们正在努力修复新的/加载游戏时间。
所有成就现在都正常运作
“第一次接触”的成就应该追溯奖励。
Perf吹嘘最终游戏对话电影
雇佣雇佣兵船长时,任何其他雇佣兵都会消失
在Xraki揭晓之后,Scryve将不再继续扩张
如果你和他们一起安静地离开,那么被测量的人会徘徊。
在非英语语言中,codex屏幕不再在4K上崩溃
游戏结束后,所有Measured和Phamyst NPC都不那么激进了。
在Xraki透露之后,Phamysht不再追求玩家。
与Phamysht船只的任何对话都以和平方式结束,导致Phamysht飞走
修复Harmony战斗机不在冒险模式下授予任何RU
你可以在击败游戏后提交超级驱动任务。
移动了阿尔法Mensae中的Vrooms行星和Acturus中的一些行星,因此您可以实际上降落在它们上面。
询问关于Drenkend的测量不再打破游戏。他们真的不喜欢对方。
天狼星的任务再也无法用于无限的RU。抱歉!
使用测量的NPC修复拼写错误。
删除无法与之交互的Trombley II上的未识别角色。
用陷入困境的难民任务修复客观错字。

原文:

Update v1.01:
Balance
Lowered salvage reward of Scryve Probe. Now less than Scryve cruiser.
Second scryve encounter: re-added flak cannon, reduce damage on both weapons
Increased RU awarded from battle even more to reward murderin'.
Slight decrease in drag on your ship.
Fleet Coordinator module's AI is smarter
UI
You can now remap the interact button.
The RU text on minerals and the value on Critters are now properly translatable
The custom match screen better handles translated text that was longer other languages
Added a warning if that your page file size is too small
Better support for ultrawide screens (32x9)
Added grid lines on the sector map and mini-map
Bringing up the sector map no longer breaks auto-pilot
Added message for when you scan a low-value planet
The game now remembers the systems and planets you have visited and faded down the star graphic in the minimap and sector map. Labels are also faded and the line becomes green vs yellow for those visited. This change is not retroactive.
You can no longer auto-pilot to a destination outside of your fuel range.
Planet scan screen now shows a count of the value of minerals on the right-hand side above the minerals list.
Bugs
Fixed several startup crashes
Reworked how autosaves are saved to prevent them from getting corrupted
Fixed a problem where a corrupt save would prevent you from saving or loading.
Start-up times improved on non-SDD drives. This affects starting to main menu only. We're working on a fix for new/load game times as well.
All Achievement are now working correctly
"First Contact" achievements should be award retroactively.
Perf boast for the end game dialog movies
Despawn any other mercenaries when you hire the Mercenary Captain
The Scryve will no longer continue to expand after the Xraki reveal
The Measured wander away if you have a peaceful exit with them.
The codex screen no longer crashes on 4K in non-English languages
All Measured and Phamyst NPCs are made less aggressive after the game is over.
Phamysht no longer pursues player after Xraki reveal.
Any dialog with Phamysht ships which ends peacefully results in the Phamysht flying away
Fix for the Harmony fighter not awarding any RU in adventure mode
You can hand in hyperdrives quest after beating the game.
Moved Vrooms planet in Alpha Mensae and some planets in Acturus closer so you can actually land on them.
Asking Measured about the Drenkend no longer breaks the game. They really don't like each other.
The Sirius quests can no longer be exploited for infinite RU. Sorry!
Fix for typos with the Measured NPCs.
Removing an unidentified character on Trombley II that you can't interact with. 
Fixing an Objective typo with the Stranded Refugees quest.

by CODEX

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